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Character
Animation |
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March 2006: I've just started doing some of my
own animation work again at home, after a day animating in the office.
I'll be
posting more clips up as and when they are finished so keep checking back. |
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| Witch
Walk (388
kb) Hopefully the first of a new series of animations using my old witch character. I've rebuilt her rig from the ground up after doing some research and she's nice to animate. This short clip of a basic walk took me about half a day to set up the rig, and maybe a day to animate it, just in my spare time after work. I've now slowed this animation down slightly, and I think it looks better for it. |
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All the animations below were completed at Central St Martins School of Art and Design between October 2004 - June 2005. |
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Treasure
Trouble (5.87 mb) |
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Witch (2.31
mb) |
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Carving (3.01
mb)
A lip synch piece. I really like this guy and his pig sidekick. This took a week to do. This video has sound |
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Snowboarder (819
kb)
Another lip synch piece. This took a week to do from conception to final rendering. Another guy, another sidekick.... This video has sound |
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The
Box of Doom (2.83 mb)
An exercise in close-up body language, looking at facial expressions. I like the subtlety of this animation, the small movements of the eyes, small pieces of follow through and movement, which are picked up because the camera is so close in. I'm not so keen on when the guy falls backwards, I think the timing is wrong somewhere. There's also a bit in the middle where the expression could be stronger, and the animation a little tighter. It took a week to do, but at 28 seconds long it overran and meant I had to put alot of work in to complete it in time. |
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Motorbike
Boy (1.97 mb)
An exercise in body language, which works quite well. In some place I think the timing is a bit behind what it should be. Another week long project. |
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Cat
Running (695 kb) |
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Fish
Swimming (967
kb) After observing and drawing fish at the London Aquarium we were given a couple of days to animate one. I exaggerated its flex - a fish of its shape would normally not flex so much, but I do like it the way it is - the animation feels fluid and there is a wateryness to it as well. I'm not 100% keen on the bit where the fish comes towards the camera, but overall I think this is a good animation. |
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Due
to my bandwith constraints all the videos here are small and quite
compressed. The contact page
has details of showreels that I can send out to interested parties.All
animation created Oct 04 - March 06. |
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